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Let’s say you have Player A, Player, B, Player C, and Player D and they all want to get to +90% attack, and they all have similar level GB’s. But, in the end, it works out for everyone and is a truly fair donation scheme. I’ve done it where it took 2 levels to get them up to par, etc. In that case, we would get the first person to equal level before starting the full rotation.
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Most of the time, when I start one of these groups, we will have someone with a Level 3, and say, 3 others that are working on Level 4. One thing to note, is this works best when leveling up your Attack GB’s and doing them 1 at a time ( Statue of Zeus, Cathedral of Aachen, and Castel del Monte), but it would work with any GB, if you all 3 have one at the same level in the beginning. So, the solution to this is to build a group that is structured as follows:Ģ.) Do a round robin style donation ring in which you complete 1 level before moving on to the next person.ģ.) Pre-arrange the donations and rewards to keep it in balance and equal for everyone. For one, there is always a teammate that will jump above the rest and “snipe” the top spot for rewards, or every starts donating a day early so they can be in the lead with the same FP given, then you’ll have a friend or a guildmate stop by, check it out, and top all of them and win back the #1 spot for only giving 1 or 2 extra FP and bumping one of the 5 members from a reward spot altogether. Many players are in GB Clubs in which you get 5 points per player in the team, one day a week, and you’ve been doing it this way for far too long with lackluster results. Statue of Zeus, Cathedral of Aachen, & Castel del Monte
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